Description
This is a unit plan using Logo. Logo is an incredible program. I think it is fascinating that an advanced artform such as computer programming can be taught at the elementary age level. The program is not just valuable for the sake of computer programming but also in assisting other subjects and supporting problem solving. I used logo to create a lesson plan teaching the life cycles of frogs in the third grade classroom.
Evaluation
Logo is going to be very useful in the classroom. I like how it can be translated to different grades and interests in learning. Whether I use it in a lesson plan such as the frog cycles or if I use in my "Exploration" hour, I can see the benefits of Logo for my future students. This supports my educational philosophy because it supports problem solving, creativity, and patience which are all social skills I seek to enrich in my classroom.
Transform
Logo is a new venture for me. I see a window of opportunities with it but I also can see how it would be difficult to use in a practical sense. When working with logo time and patience are needed in abundance. I want my kids to get the best worth of time in my classroom so spending a larger chunk out of our day is not something that would realistically work in to the schedule. I do however think logo would be wonderful for my kids so I would love to use it for the soul purpose of growing and expanding. I probably wouldn't do a formal evaluation so my students don't feel pressure in staying in the box. Logo is a place to explore and grow.
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